Ms. Lojka or: In Despair to Will to Be Oneself
A short hypertext game about ignorance, defiance, and freedom—or: self-knowledge, acquiescence, and fate. Takes about 15 minutes to play. There are two significantly-divergent endings, but replays are intentionally discouraged.
Ms. Lojka was exhibited at the 2016 Spring Thing interactive fiction festival, and was selected as a finalist for the 2016 New Media Writing Prize.
Discussion and Reactions: IFDB, Newgrounds, Itch.io.
Some kind words:
"A Work of (Dark) Art… 9/10."
-Jacqueline A. Lott, interactive fiction author and critic
"I can only see this working as the perception of a pathological narrator or a non-literal story of inner exploration. For what it’s worth, it works very well in that capacity."
-Newgrounds review
On the flip side:
"A technical marvel with a disjointed story about identity."
-Math Brush, interactive fiction author and critic
"I don’t understand anything that you’re trying to say through this game. Not a single thing."
-Necessary Games comments
Status | Released |
Platforms | HTML5 |
Release date | Apr 02, 2016 |
Rating | Rated 4.0 out of 5 stars (2 total ratings) |
Author | Jordan Magnuson |
Genre | Interactive Fiction, Visual Novel |
Made with | Twine |
Tags | Atmospheric, Casual, Horror, Short, Singleplayer, Story Rich, Surreal, Text based, Twine |
Code license | MIT License |
Average session | A few minutes |
Languages | English |
Inputs | Mouse, Touchscreen, Smartphone |
Links | Homepage, Source code, Twitter/X, Community |
Comments
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Great stuff. Really nice mix of neat writing, nice audio and creepy visuals. Very well done.
Thanks, Mister!