A short hypertext game about ignorance, defiance, and freedom—or: self-knowledge, acquiescence, and fate. Takes about 15 minutes to play.  There are two significantly-divergent endings, but replays are intentionally discouraged.

Ms. Lojka was exhibited at the 2016 Spring Thing interactive fiction festival, and was selected as a finalist for the 2016 New Media Writing Prize

Discussion and Reactions: IFDBNewgroundsItch.io.

Some kind words:

"A Work of (Dark) Art… 9/10."
-Jacqueline A. Lott, interactive fiction author and critic
"I can only see this working as the perception of a pathological narrator or a non-literal story of inner exploration. For what it’s worth, it works very well in that capacity."
-Newgrounds review

On the flip side:

"A technical marvel with a disjointed story about identity."
-Math Brush, interactive fiction author and critic
"I don’t understand anything that you’re trying to say through this game. Not a single thing."
-Necessary Games comments

Release date Apr 02, 2016
Rated 4.0 out of 5 stars
(2 total ratings)
AuthorJordan Magnuson
GenreInteractive Fiction, Visual Novel
Made withTwine
TagsAtmospheric, Casual, Horror, Short, Singleplayer, Story Rich, Surreal, Text based, Twine
Code licenseMIT License
Average sessionA few minutes
InputsMouse, Touchscreen, Smartphone
LinksHomepage, Source code, Twitter, Community


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Great stuff. Really nice mix of neat writing, nice audio and creepy visuals. Very well done.


Thanks, Mister!